Jumper: Griffins Story had me walking on air. I dont mean that in a heavenly bliss sort of way, but in a more literal sense. There was an entire level in that physically had me running twenty feet above the ground. There was a particular floor, whos texture would disappear from a certain field of view, which made it seem as if you were standing on nothing. This was only for one level, but considering the game only took me 2 1/2 hours to get through, it was a decent chunk of the campaign. This little bug is a great representation for the overall experience youll have with Jumper: Griffins Story.
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