Lore Hound writes: "Earlier this year, Sony Online Entertainment announced EverQuest Next, the latest expansion to the growing EverQuest brand. EverQuest Next, like WildStar and Star Wars: The Old Republic, is positioning its value to gamers as focusing on a set of pillars. In this case, between three and four. Senior Producer Terry Michaels discusses these pillars in Lore Hounds first look at EverQuest Next. The interview includes discusses permanent change, including the controversial topic of being able to miss content, multiclassing for enhanced customization and a destructible world possible from advanced artificial intelligent delivered to the world itself. Michaels discusses lofty goals, such as The kobolds will pick up and move to somewhere else in the world. We cant wait to see how SOE will handle player antagonism, such as holding servers hostage or destroying the worlds ecology and economy. We Lore Hounds cant wait to see how the persistent dynamically chan...
via N4G: pc news feed http://n4g.com/news/1355285/pax-prime-2013-exclusive-first-look-at-everquest-next
via N4G: pc news feed http://n4g.com/news/1355285/pax-prime-2013-exclusive-first-look-at-everquest-next