Monday, September 16, 2013

News::Five Things Other Games Can Learn from FTL: Faster Than Light

BNR: I have a special appreciation for FTL: Faster Than Light- it's one of the games I played plenty of during an Internet outage which left me with far too much free time- I explored galaxies and discovered civilizations, fought epic space battles and saved worlds. For those who don't know, FTL: Faster Than Light is an incredibly entertaining roguelike set in space that gives you control of a ship and some crew members. Your mission is to deliver incredibly important information across the stars. You can jump instantly through space at certain points- beacons that allow for faster-than-light travel. The trouble is, there are all kinds of things at these beacons- space pirates, members of militant factions, giant cosmic eyes, psychic interstellar slugs- you get the idea. Death can come to all in an instant, and you may encounter the same situation several times, and yet get a different outcome with each new meeting.



via N4G: pc news feed http://n4g.com/news/1354827/five-things-other-games-can-learn-from-ftl-faster-than-light