I hate feeding into the stereotype of press comparing things to Dark Souls. When giving Dark Devotion a shot at PAX this weekend, I couldn’t really think of what else to call this at first glance. There is a stamina meter that governs your attacks, blocking drains stamina, and even performing a roll dodge does the same. You have to plan out your attacks in reaction to enemies and even doing something like changing weapons takes a second before you can attack again.
What Dark Devotion isn’t, though, is strictly Dark Souls in 2D. Even if some of the inspiration for different mechanics may have come from From Software’s mega hit, Dark Devotion draws more from the works of H.P. Lovecraft to create an atmosphere that is overwhelmingly bleak and dreary. This isn’t a pretty game to look at, even if the pixel art is quite nice.
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