Monday, April 9, 2018

News:: The Gardens Between hides its mind-boggling puzzles behind a simple interface

I haven’t really followed news on The Voxel Agents’ upcoming The Gardens Between. My only real knowledge came from Sony’s Paris Games Week event last October, so I wasn’t sure exactly what changed or how the game was coming along. All I knew was that it was a puzzle game with pretty graphics and it was supposedly employing a simple interface to get its message across.

While a lot of that still describes the game to a tee, the amount of depth present in the puzzles with such limited input is impressive. This is essentially a game where you’ll press left or right and X at certain intervals to manipulate a diorama-like world to progress, but that description sells the game short. You can’t just hold right and reach the conclusion; you’ll actually need to view these little puzzle boxes as a 3D space to get through the challenges.

The Gardens Between hides its mind-boggling puzzles behind a simple interface screenshot

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via destructoid https://www.destructoid.com/the-gardens-between-hides-its-mind-boggling-puzzles-behind-a-simple-interface-497960.phtml