Wednesday, April 18, 2018

News:: DeNA: 'World of Demons couldn't be done if it wasn't with Platinum'

PlatinumGames' first ever mobile game, World of Demons, was just revealed. (Well, its first mobile game outside of the Japan-only RPG Lost Order.) Both the developer and publisher DeNA have one clear goal with this project: To make this feel like a trademark Platinum action game despite it being on touch controls.

In an interview with DeNA producer Andrew Szymanski, he explains to us how he sort of headhunted Platinum. "I don't believe there's another developer on earth who can do this style of action game," Szymanski tells us. He continues: "Their name being in the credits and their logo being on the startup screen, do I think that will have some impact? Sure. There's a userbase that likes [Platinum's] work. But it's really important that this game stands on its own as a concept. I see the benefit of the collaboration and what they can bring to the table in terms of their development prowess. It's not just about a studio name to me. This game wouldn't exist without Platinum. This game couldn't be done if it wasn't with Platinum."

DeNA: 'World of Demons couldn't be done if it wasn't with Platinum' screenshot

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via destructoid https://www.destructoid.com/dena-world-of-demons-couldn-t-be-done-if-it-wasn-t-with-platinum--498851.phtml