I've yet to come up with a good plan of attack for Miramar in PUBG. If we're talking Erangel, no problem -- I'm familiar enough with the map to know what tends to work, what doesn't, and where to head no matter how unfortunate the flight plan. But Miramar? Nope. The desert is a treacherous, open, nerve-wracking place with tricky terrain. I'm still slowly learning the ropes and how best to approach it.
There's even more for me to take into consideration today. PUBG has a new test update on PC:
Miramar
- Added more buildings and cover across the map to improve the engagement experience
- Added more off-road routes for easier vehicle navigation
- Upgraded the item spawn level of certain areas for loot balancing (some areas will spawn better loot)
Replay
- The replay system has now been updated to a newer version and past replay files cannot be played anymore
Bug fixes
- Fixed the issue where heal and boost items could be used underwater
- Fixed the issue where characters would get stuck in certain areas on Miramar
- Fixed the issue where wall textures on some Miramar buildings were not displaying correctly
- Fixed the issue where certain buildings near by Hacienda del Patron were not displaying correctly
Generally speaking, I like how exposed Miramar is and how it encourages an active playstyle. Looking at these changes, the big one for me is better loot. I'll happily take more loot, Brendan. Now and forever.
Besides those improvements, PUBG Corp. is working out a new anti-cheat solution.
"We would like to collect data about potential compatibility issues, analyze it, and solve any issues that may emerge," the development team said. "If you experience a crash, please take a screenshot that shows the error and report it here. If the current test build is consistently crashing for you, we recommend that you play on the live servers instead. Thank you for your understanding."
Read more...via destructoid https://www.destructoid.com/pubg-s-miramar-is-getting-more-buildings-and-better-loot-485353.phtml