Monday, September 11, 2017

News:: Review: Bittboy Mini FC Handheld

I remember the first Christmas I ever worked in a mall at an EB Games, getting geared up for the holiday and ready to lose our minds at the absolute insanity of Boxing Day that was to come. In the mall they had these little kiosks where they would sell impulse items that changed throughout the year. But the most perplexing product I saw that year was something that looked like a Nintendo 64 and touted a thousand games. They had it displayed on a CRT television hooked up via RCA cables, so I gave it a shot.

It was shit, frankly.

The controller was cheap plastic garbage. The games were all Famicom/NES games, and most of them were not unique, being variations of one another. Mario 10 for example was just Mario 1 where you had ten lives, bringing the actual number of unique games closer to the range of about a hundred. Not to mention it being legally suspicious since I doubt the company selling this had license to any of the games on display here. It was a cash grab that roped a lot of people into paying fifty bucks for what amounted to a bad emulator in a shell coated in lead paint. Definitely no NES Classic.

Now these sorts of things are a dime a dozen. There are tons of YouTube channels which devote far too much air time to these products. But some of them have gotten better over the years. We now have a wide range of console clones that vary greatly in quality. Overall a lot of the core problems haven’t changed; questionable source of games being the primary one. The Bittboy Mini FC Handheld is not much different unfortunately, apart from one lovely boon that otherwise does not save the system from blending in with the rest of the crowd.

Review: Bittboy Mini FC Handheld screenshot

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