Ars Technica has been busy gathering data from Xbox Live users by way of a third party, with a sample size of 900,000. All of it has been put together in the form of a study that's worth reading in its entirety, but there's several highlights worth mentioning.
For one, 1.5% of the time spent by users polled was spent on playing backward compatible games, while 16.5% was spent watching Netflix. 54.7% played actual Xbox One video games, and Madden, Rainbow Six Siege, Forza Horizon, and Battlefield 1 reigned over everything else. While it could be argued that some older gamers who may use backward compatibility more than others didn't partake in this study, a sample of nearly one million isn't anything to scoff at.
The actual study goes into more detail about how these numbers were reached, but suffice to say it's a nice trip down memory lane and even goes into some current Xbox 360 owner numbers. If I had to break down the time I spent on Xbox One I'd probably guess that 70% of my sessions are spent on Xbox One titles, 10% on apps, and 20% on backward compatibility.
Xbox Unleashed: Our deep-dive study of how millions use Xbox Live [Ars Technica]
via destructoid http://ift.tt/2sTExeP