Wednesday, June 7, 2017

News:: New report claims that Xbox One owners spend less than 2% of their time using backward compatibility

Ars Technica has been busy gathering data from Xbox Live users by way of a third party, with a sample size of 900,000. All of it has been put together in the form of a study that's worth reading in its entirety, but there's several highlights worth mentioning.

For one, 1.5% of the time spent by users polled was spent on playing backward compatible games, while 16.5% was spent watching Netflix. 54.7% played actual Xbox One video games, and Madden, Rainbow Six Siege, Forza Horizon, and Battlefield 1 reigned over everything else. While it could be argued that some older gamers who may use backward compatibility more than others didn't partake in this study, a sample of nearly one million isn't anything to scoff at.

The actual study goes into more detail about how these numbers were reached, but suffice to say it's a nice trip down memory lane and even goes into some current Xbox 360 owner numbers. If I had to break down the time I spent on Xbox One I'd probably guess that 70% of my sessions are spent on Xbox One titles, 10% on apps, and 20% on backward compatibility.

Xbox Unleashed: Our deep-dive study of how millions use Xbox Live [Ars Technica]

New report claims that Xbox One owners spend less than 2% of their time using backward compatibility screenshot



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