Crackdown 2 launched in the summer of 2010 and it was largely the same game that its predecessor was in 2007. The setting was the same, the gameplay was the same -- it mostly just added zombies in a weak attempt at variation. It rang hollow.
Seven years later and not much has changed. We sat down with a 10-minute demo and that was more than enough time to realize that Crackdown doesn't aspire to be anything new. Crackdown 3 is Crackdown 2 is Crackdown 1. Any one of them is perfectly representative of the others.
In true Crackdown fashion, I spent those 10 minutes leaping up buildings in pursuit of agility orbs, putting a dent in crime by way of superbly efficient murder, and marveling at how Pacific City just hasn't really changed.
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