Injustice: Gods Among Us was an ambitious undertaking, creating an original story based on an alternate DC Universe where Superman gives into a murderous fallacy and pits heroes against one another in a way not seen since Mark Waid and Alex Ross' Kingdom Come. Unfortunately, all the ambition in the world couldn't save the final product from feeling a little lackluster.
But now that NetherRealm no longer had to create a fighting game from scratch (similarities to the Mortal Kombat series notwithstanding) and was able to build on an already existing framework, Injustice 2 excels at finesse.
It feels reeeally good punching Superman in the face this go around.
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