Wednesday, February 8, 2017

News:: Rocket League has a different approach to divvying up community-raised money

Most major eSports games have a fairly simple way of getting the community to help fund the competitive scene. The developer comes up with some sort of system of in-game purchases, and a portion of those proceeds go toward the prizes at the world championships. The most successful example of this has to be Dota 2's Compendiums which pushed The International 2016's prize pool to nearly $21 million.

In the summer of 2016, Psyonix added a crate and keys system to Rocket League with this exact intent. Crates contain a single, random cosmetic item. Players earn crates through gameplay, and they have to buy keys to open the crates. When people go through this process, some percentage of the transaction goes to funding the best players in the world at the Rocket League Championship Series.

Now, nearly a year into the practice, Psyonix is calling an audible on the breakdown of things. As announced on the Rocket League site, community purchases are being revamped to better benefit the community rather than a tiny group of top players.

More than $2.5 million will be invested in Rocket League's competitive play in 2017. Here's the list of changes, as outlined by Psyonix:

Rocket League has a different approach to divvying up community-raised money screenshot

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