Pillars of Eternity is one of the best video game crowdfunding success stories there is. It raised nearly $4 million during its Kickstarter campaign, and then developer Obsidian took that money and made a quality product. Pillars of Eternity was well-received and eventually nominated on many end-of-year awards lists.
That was all so nice that they're doing it twice. Today, Obsidian announced Pillars of Eternity II: Deadfire. The sequel resumes the story of The Watcher of Caed Nua. The god Eothas, who was thought to be dead, breaks free from his burial place and almost kills The Watcher. Deadfire's plot deals with this conflict as The Watcher travels across the titular land of Deadfire. Obsidian also says that choices in the first Pillars of Eternity affect going-ons in the sequel.
This CRPG isn't definitely happening, though. Obsidian's again going the route of crowdfunding, this time through Fig. Pillars of Eternity II needs to raise $1.1 million by February 24; the campaign was around $400,000 at time of writing. Judging by the different rewards tiers, it seems as if Obsidian's aiming for a release in the first quarter of 2018.
The first Pillars was complex, and the sequel will be too. The development team describes all the minutia on the game's Fig page. Check that out if you're interested in the finer details of Deadfire. There's another epic role-playing game coming from Obsidian, as long as people pony up another $700,000 or so.
Pillars of Eternity II: Deadfire [Fig]
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