Monday, November 21, 2016

News:: Review: The Unspoken

I wasn't really on board with many of the waggle-fests that littered the Wii's library both at launch and near the end of its life. Many titles just felt like an excuse to sell more Wiimotes, and don't even get me started on the Motion Plus upsell that was only supported for a select few games. By the time Skyward Sword rolled around Nintendo had the technology, but it didn't implement it enough (swinging a directionally controlled sword is great, but waggling to swim and shimmy across vines isn't).

We're here now, though, in the era of VR. The Move controller is sufficient enough, and the HTC Vive remotes and Oculus Touch systems are a cut above the rest. One of the first games I've played in the tech that justifies the latter is The Unspoken from Insomniac.

Review: The Unspoken screenshot

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via destructoid http://ift.tt/2geq9sE