Saturday, November 5, 2016

News:: Review: Exile's End

There was once a time when 2D games were the tentpole releases that companies pumped out to make the big bucks. Those days are long gone, but the sidescrollers live on and are a staple in today's landscape thanks to indie developers. The independent scene is ripe with new and exciting concepts and ideas, and one such title produced by those ideas is Exile's End.

Exile's End has an interesting background as the product of a collaboration between Tokyo-based indie developer Matt Fielding with Japanese veteran Keiji Yamagishi (the composer of Ninja Gaiden on NES and Tecmo Super Bowl) and other long-time creators such as those who worked on the art and graphics on titles like Sword of Mana and Guilty Gear. This title is also a remake of Fielding's previous game, Inescapable, with plenty of improvements and content added with some help from the Far East.

One may be curious as to how a game by a relative newcomer and Japanese industry veterans might turn out. It's a fascinating collaboration on paper indeed. Let's jump in, jump down, and backtrack a bit in this metroidvania-styled 2D adventure.

Review: Exile's End screenshot

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