Heroes of the Storm is in a good spot, relatively speaking. It's probably the smallest Blizzard game, and came into the MOBA market pretty late after League of Legends already had a massive foothold, but it's doing well enough for the monolithic publisher to keep supporting its development and eSports efforts -- including its massive presence at BlizzCon 2016.
To get an idea of what's happening with the current state of the game, I got the chance to speak to lead live team developer Matthew Cooper about a few of Heroes' most recent developments, and what's planned for the future.
Read more...via destructoid http://ift.tt/2foxc4d