Brian Albert writes: "Simply throwing a robot suit onto Call of Duty could have been a lazy path to making Advanced Warfare seem different from what weve played before, but the way Sledgehammer has integrated its enhanced abilities and choices into every aspect of how we fight went above and beyond. By designing the levels in the campaign, co-op, and multiplayer to facilitate those new mechanics, Advanced Warfare is granted a weight and importance that changes how the fast-paced shooting action feels in all three modes. This is a Call of Duty game to its core, but one that rehashes as little as possible while still retaining its strengths."
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