From the preview, "Rituals puts the Unity engine to good use in building its environment, discarding any attempt at realism in favor of a world thats colorfully surreal. The house your character wakes up in has walls covered in colorful tiles decorated with ornate patterns. All the furniture youd expect to find in a well appointed home is present and accounted for, but they exist alongside more esoteric design choices, like giant man-sized gas lanterns that provide light, giant toothbrushes that serve as pillars, and giant teacups that serve no discernible purpose. There are also portraits hanging on walls with living occupants inside them, as well as a room with a wall thats covered in seventeen faucets, none of which actually dispense water."
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