Chalgyr's Game Room writes: Puzzle games are hit or miss for me; they really need to bring something new to the table to really draw me in. Project Temporality tries to do exactly that by thrusting you into the role of Subject Eighty-Seven, a test subject for allowing humans to turn back time but with an added twist thrown in; you can clone yourself while you are rewinding time. Using this ability, you will work your way through a station full of traps, locked doors, and other obstacle, turning back time and cloning yourself in order to complete objectives, disable lasers, or open doors. In most cases, a puzzle game is a puzzle game; some will bring something new to the genre, others will recycle tried-and-true tactics. Project Temporality aims to set itself apart by taking one of those tactics and reinventing the way you use it. Does it succeed?
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via N4G: pc news feed http://ift.tt/1sxd3UW