Why is Vanquish a brilliant game? Glad you asked. Canabalt and Gravity Hook creator Adam Saltsman has your answer in the form of a lengthy exegesis on Shinji Mikami's polarizing shooter, making a strong case for the merits of the game's intricately balanced design. Annnnnd now I'm feeling the urge to replay Vanquish…
via Kotaku http://ift.tt/1nNKZfm