MMGN writes: In an interview with MMGN at Gamescom, Battlefield 4 creative director Lars Gustavsson said the renowned game maker had learnt from its mistakes, having designed Battlefield gamers for a console audience that is far more "hardcore" than the development team originally thought.
via N4G: pc news feed http://n4g.com/news/1345037/battlefield-4-creative-director-we-underestimated-console-gamers
via N4G: pc news feed http://n4g.com/news/1345037/battlefield-4-creative-director-we-underestimated-console-gamers