Paul from Denkiphile: "The problems that arose with DRM in games such as Diablo III and SimCity, and the news that Microsofts new home entertainment system, the Xbox One, will support always online, has led to debates of whether or not DRM is a useful feature. Apparently with Xbox Ones cloud services, games will be better able to allocate processes to allow for overall improved gameplay. Until this is proven, I have yet to see a legitimate use of DRM in which it is beneficial for consumers. What follows are what we believe are 5 major detriments to having a game incorporate DRM."
via N4G: pc news feed http://n4g.com/news/1269859/five-detriments-of-drm-in-games
via N4G: pc news feed http://n4g.com/news/1269859/five-detriments-of-drm-in-games