GR-UK writes: "We talked with Infinity Ward's Zach Volker about the new tech set to feature in Call of Duty: Ghosts, and the move away from Modern Warfare. During the interview he explained why the studio had decided against continuing the Modern Warfare strand of the series: "There was a lot of talk about Modern Warfare 4, there was a lot of discussions, a lot of team members wanted to go in that direction, but after a lot of discussion we ultimately we decided that Call of Duty: Ghosts was the direction that we wanted to go." As most of you already know, Ghosts is set to feature on next-gen consoles, including the recently announced Xbox One. We asked Volker what it was like working with the new tech: "We push ourselves as hard as we can to make sure that we can eek out as much as we can of the hardware of whatever system we're on, so we can get the best looking game possible." The new power of the next-gen consoles offers opportunity to improve immersion. The Infinity Wa...
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via N4G: pc news feed http://n4g.com/news/1262534/call-of-duty-ghosts-lead-animator-interview-gamereactor-uk