Excerpt: "Moral choice systems have seen a resurgence of popularity in the current generation with several titles in the past few years offering the player varying degrees of choice. These may not always be dubbed as moral systems, serving instead to just offer some variety between playthroughs, but there is very often an aura of good and evil about each of the options. Now this doesnt extend to sandbox games, like Skyrim or Saints Row: The Third, because those games feature a host of choices by their very definition. Im talking about games with clear cut characters and plots that contain pivotal moments where the player choice has an impact on the storyline; be it the death of a character, a shift in opinion or a radically different ending."
via N4G: pc news feed http://n4g.com/news/1236024/why-a-moral-choice-in-gaming-is-awful
via N4G: pc news feed http://n4g.com/news/1236024/why-a-moral-choice-in-gaming-is-awful