Developer BioWare is in a much different place today compared to where it was when producer Casey Hudson left. Sure, the studio cancelled its multiplayer game Shadow Realms, but no one knew much about it so it wasn't a huge blow in terms of public perception. As far as we knew, Mass Effect: Andromeda was still on track to be the awesome space-opera RPG fans had been waiting for since 2012 and everything was on the up and up. Now, of course, we know that wasn't the case. In a post on the BioWare blog, Hudson apologized for how that game turned out. Specifically, the scuttling of DLC that'd wrap up Andromeda's Quarian ark storyline.
Source: BioWare
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