It’s easy to see mobile gaming as nothing more than a cash grab that preys on players' desire for success with as little effort as possible. That’s why there are massive ad campaigns for so many mobile games that don’t even require you to play them to win. Just push the auto-play button and you’re set and also please spend money on some loot boxes while you’re at it. It can be discouraging to those of us who buy games to actually play them.
What’s most disappointing about this is the mobile platform provides ample opportunities for experimentation. It’s not expensive to make a mobile game, and rather than try to rope players into a long, drawn-out campaign with little innovation or talent required, I’d like to see more inexpensive titles built around a single mechanic that lasts just long enough not to wear out its welcome. You know, games like Part Time UFO.
Read more...via destructoid https://www.destructoid.com/review-part-time-ufo-492775.phtml