Every year, game publishers put out Game of the Year editions, typically chock full of all the downloadable content that's come out since the initial release along with new packaging to proclaim its "of the year" status. Some titles even get new content to entice customers into buying an older game.
But what, exactly, does it mean to be a Game of the Year? And according to who exactly? Is there a regulating body that protects consumers from games that were not, in fact, that good? You might think of the "Game of the Year" term as an implication of quality, right? It turns out that — like most marketing — it's largely meaningless. And countless gaming outlets name their own "Games of the Year," further confusing things.
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