Echo is one of the most unique games I’ve played in a long time. Its sci-fi setting and twist on the conventional stealth genre make it stand out in an industry where regurgitated formulas are the norm.
The story is fairly bare-bones. You play as a woman named En as she journeys to a mysterious location, hidden in the depths of space, in a bid to revive a dead man. She’s accompanied by an artificial intelligence named London who helps her on her quest. The first hour is mostly a mixture of walking and exposition, but I found it extremely effective in setting the scene. They are in the middle of nowhere. There is no backup coming. They are on their own.
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