Sunday, July 30, 2017

News:: Doom's Olivia Pierce was inspired by Tilda Swinton

Last year's DOOM is already one of my favorite first-person shooters. Every piece of the game feels as though it was designed to hit players like a sack of bricks. Its combat encounters are violent and snappy affairs that encourage both constant movement and reckless aggression through the Glory Kill system. DOOM is kinetic energy distilled into a digital form.

But DOOM's 2016 rebirth comes with a certain amount of baggage. After languishing in development hell for a few years, the shooter underwent numerous changes before releasing to critical praise. Though the final product is damn near perfect, getting it to that point took plenty of effort.

Doom's Olivia Pierce was inspired by Tilda Swinton screenshot

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via destructoid http://ift.tt/2vjsbC6