For expert players, most video game AI amounts to little more than target practice -- especially in fighting games, where it rarely accounts for the subtleties of human behavior. At MIT, though, they've developed a Super Smash Bros. Melee AI that should make even seasoned veterans sweat a little. The CSAIL team trained a neural network to fight by handing it the coordinates of game objects, and giving it incentives to play in ways that should secure a win. The result is an AI brawler that has largely learned to fight on its own -- and is good enough to usually prevail over players ranked in the top 100 worldwide.
Via: TechCrunch
Source: ArXiv.org
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