Grinding Gear Games' well-liked action-RPG Path of Exile is making the move to Xbox One later this year and, wait, really? Huh. What a nice surprise! The port won't be an exact duplicate given the new gamepad controls, as you'd expect, but it will retain the free-to-play system and also "contain all the content from the PC version, including the upcoming 3.0.0 expansion that includes Act Five."
"Xbox One players will play on their own realm, separate to the PC realm," wrote the studio. "This is due to small gameplay differences between the two versions, such as the number of Flask slots and how some skills are targeted. We intend to follow the same content and league release schedule on both the Xbox One and PC versions of Path of Exile."
Also worth noting: the port "represents over a year of work from a small strike team within our studio -- the guys who also created our DirectX 11 version." I'm curious to see how this all feels on a gamepad, but just generally speaking, it's great to have console representation for the action-RPG genre.
Path of Exile is Coming to Xbox One [Path of Exile]
via destructoid http://ift.tt/2k51API