Sam Mathews founded the European esports organization Fnatic in 2004, after selling his car to send a group of players to a competitive gaming event in Las Vegas. A dozen years ago, esports were barely a blip on the mainstream radar, but Mathews was an early adopter -- and the industry grew quickly. His teams continued to expand and succeed in tournaments for a range of games, including Quake, Counter-Strike, Dota 2 and League of Legends.
Today, Fnatic is one of the world's largest and most popular esports organizations, consistently competing for millions of dollars and selling swag across the globe. As one of the first entrepreneurs to believe in esports, Mathews has a unique perspective on the industry's history and how it will continue to evolve going forward. Professional video game tournaments are already being aired live on television, after all.
Last week, Mathews took a break from the ESL One Counter-Strike: Global Offensive tournament in New York to answer four questions about esports and the pressures of leading one of its most legendary organizations. We've recorded his thoughts below.
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