GI: Super Metroid and Castlevania: Symphony of the Night are widely regarded as two of the best games of all time, but official 2D sequels have been few and far between recently and usually relegated to the handheld space. That absence has spurred indie developers to co-opt the classic formula and make it their own. With its new title, Ori and the Blind Forest, Moon Studios seeks to deliver a Metroid-like experience with a mix of pixel-perfect platforming à la Super Meat Boy and the crisp visuals of Studio Ghiblis animated films. It sounds like a powerful cocktail that may appeal to -millions of gamers, and Microsoft has already bet big on this new IP. But can a ragtag team of developers from around the world many of whom have never met overcome its unique development challenges and create an instant classic?
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