From GameWatcher.com: "I poured over 100 hours into XCOM: Enemy Unknown over multiple platforms when it came out. It was a superb tactical, turn-based game that married its core mechanics with a man-management sim that crucially made you care about the grunts in your team. Why make this reference? Well, Mordheim: City of the Damned has the potential of XCOM with its own solid turn-based tactical combat, but its crucially lacking the elements in Early Access that give its systems a compelling reason to play".
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