You remember Superhot , don't you? It's a first-person shooter in which time progresses at a normal speed only when you move. Or how about Receiver ? It had somewhat realistic gun handling that made for a rewarding experience. Both originate from the annual 7DFPS game jam.
This year's seven-day design challenge ended on Saturday and brought in 145 entries, which you can play for free over here. Some of the games need to be downloaded first, but many are playable right in your web browser via Unity.
There's a lot of junk, which is to be expected considering how difficult it is to make a good game period -- much less over the course of a week -- but there are gems. Sifting through everything made quick work of my afternoon. Here's the stuff I found interesting, fun, or just plain silly:
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via destructoid http://ift.tt/11qxrjQ