Friday, November 7, 2014

News::How Dragon Age: Inquisition gameplay correlates with its geography

The massive new maps of Dragon Age: Inquisition are being built with more than just exploration in mind. Producer Cameron Lee revealed that the developer has designed the games environments in such a way that they will be able to use the land to their advantage. Using natural objects found inside the map in conjunctions with the titles tactical camera, Lee revealed that players will be able to control situations on the battlefield by taking the high ground or creating chock points with melee combatants. We spent a lot of time trying to build a combat system and environment that work together, the producer of Dragon Age: Inquisition said when describing the new gameplay advantages the games larger environments will bring to the table.



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