Monday, August 18, 2014

News::Dragon Age: Inquisition interview - How has Frostbite changed Bioware's approach to development?

MMGN.com writes: Bioware's first full release since 2012's Mass Effect 3 brings with it the expectation of redemption. The developer's first foray using the Frostbite engine, and its first true open-world RPG, could reignite interest in the Dragon Age series, which hasn't seen a release since 2011's Dragon Age II. Coming to all major consoles (excluding Wii U, including PS4 and Xbox One), the game will hopefully be a good introduction to the new generation for the acclaimed developer. MMGN sat down with producer Cameron Lee at Gamescom to talk briefly about the evolution of the genre, working with Frostbite, and that ending.



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