Siliconera: "What makes writing a playtest for Shovel Knight tricky is that its a game unabashedly designed to inspire nostalgia. Theres some Mega Man in here, some Castlevania, some Super Mario Bros. But Im not nostalgic about those games so I cant really report on how well the game achieves its mission. I can recognize certain specific borrowed features, but whether those elements combine to pay tribute to or desecrate those original experiences is beyond me."
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