OnlySP: You wont really know the meaning behind the title of Vagabond Dogs new story-based game of fate and redemption, Always Sometimes Monsters, until its closing moments, but you can rest assured the game will teach you in its own 30-day time. Throughout your 8-10 hour journey, you will discover facets of yourself and humanity you wouldnt think a video game could show you. Though it presents itself as a simple, 2-D, sprite-based adventure like the 32-bit RPGs of yore, ASM transcends genre classification and delivers a singular experience unlike most you will find in the interactive entertainment medium. More akin to a John Hughes film or a text adventure game than anything else, ASM will keep you engrossed right down to its last minutes, despite its few minor shortcomings.
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