Wednesday, March 12, 2014

News::Titanfalls campaign: A missed opportunity to set a new standard

Well, its not a thing where youre always playing a story. Those are the words of Titanfall producer Drew McCoy last August, who, when asked how the game managed to balance the need for a memorable story with the complexities of a multiplayer experience, tried to downplay the importance of the game worlds premise. Comically, those words couldnt be truer: youre never playing a story in Titanfall, because it simply doesnt exist.



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