Lachrymosity of ManaPool writes: "Pandora: First Contact takes your standard turn-based 4X and adds aliens you take seriously (albeit only in the first half of a game), a research system that guarantees you wont have exactly the same upgrades as your neighbours, and a story intriguing enough for me to write this history paper. Micromanagement of your cities and people is surprisingly entertaining, though the variety of tile improvements is a bit lacking. And while the ability to customize units is fun, combat can be frustrating, and long, late-game sieges made me consider glassing my own cities to speed up what was an inevitable defeat."
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via N4G: pc news feed http://ift.tt/1ftOypg