Sean Murray reiterates that a key element of No Man's Sky will have to be responsiveness, which he defined as "60 FPS console gameplay".
via N4G: pc news feed http://n4g.com/news/1434434/no-mans-sky-to-have-responsive-60-fps-console-gameplay
via N4G: pc news feed http://n4g.com/news/1434434/no-mans-sky-to-have-responsive-60-fps-console-gameplay