Battlefield 4, at launch, was a pretty hectic experience on the PC, but the same can't be said about the watered-down 360 and PS3 versions of the game. Simply put, the maps are built around the concept of huge 64 player battles, and with a paltry 24-player limit, it turned them into ghost towns.
The Xbox One and PS4 editions are attempting full feature parity with the PC game, bringing the count back to a rightful 64, with some enhanced visuals in tow. But the "next-gen" consoles also have some nasty stability issues despite the fact that the experience is upgraded in almost every way possible.
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via destructoid http://www.destructoid.com/impressions-battlefield-4-xbox-one-and-ps4--266234.phtml