By avoiderdragon: When BioShock Infinite was first released, it was touted to be a strong candidate for 2013s Game of the Year. It featured a world that both reflected and parodied America, an NPC companion who actually helped instead of hindered, a combat system that consolidated those of the first two games, the insane plot twists, and so on. For everything that detractors would put up against it, including that whole moaning about ludonarrative dissonance, perhaps it was merely because it was a concept so complex that it wouldnt be executed perfectly without taking more time than it had. What it does have now though is a DLC to deepen the experience just a bit more.
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via N4G: pc news feed http://n4g.com/news/1395653/bioshock-infinite-burial-at-sea-episode-1-dlc-cheatmasters