Tuesday, October 8, 2013

News::First person brings emotional impact to Elder Scrolls Online | GRTV Interview

GRTV talked to creature combat designer Maria Aliprando about first person view, combat and post-launch plans for TESO. "But what's really interesting in first person is, when you zoom in the world just kind of, the perception gets really close. And it feels just more visceral when you're up to close to everything. And you kind of just get lost in picking up bottles, opening chests, picking through somebody's drawer in their house. And it really drove home that feeling of an Elder Scrolls game and we knew it was vitally important. But we didn't realise until we started playing it the huge not only perception that it gives but the emotional impact that it brings to the game."



via N4G: pc news feed http://n4g.com/news/1369554/first-person-brings-emotional-impact-to-elder-scrolls-online-grtv-interview