GameInformer: "Techlands follow up to the Dead Island series continues the developers line of first-person, open-world zombie games. Dying Light changes up the formula with fluid parkour gameplay and a revolving day-to-night cycle. Speaking of night, I played a section of the game where were tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious."
via N4G: pc news feed http://n4g.com/news/1339070/setting-booby-traps-after-nightfall-in-dying-light-gameinformer
via N4G: pc news feed http://n4g.com/news/1339070/setting-booby-traps-after-nightfall-in-dying-light-gameinformer