GamesRadar - When XCOM was revealed in 2010, it had more in common with BioShock than it did with 1994's UFO Defense. The moody first-person shooter was being made by 2K Marin--the developer behind BioShock 2--and tasked players with investigating a strange alien threat invading rural America in the 1950s. But after its reveal, the developers went silent for a year... until showing it off again as a hybrid first/third-person shooter. Just as before, the reveal was followed by silence, and speculation that the "XCOM shooter" was secretly cancelled.
via N4G: pc news feed http://n4g.com/news/1320535/the-evolution-from-the-xcom-fps-to-the-bureau-xcom-declassified
via N4G: pc news feed http://n4g.com/news/1320535/the-evolution-from-the-xcom-fps-to-the-bureau-xcom-declassified