PluggedIn - When creating a monster-filled video game, there are certain things game designers absolutely take for grantedthat are so rote they've become almost laughably stereotyped. A zombie title is bound to center on a lot of moaning, shambling and splattered brains, for instance. A werewolf game? It'll feature rage, rush and gush. And when gamemakers think vampires, they often turn to stealthy shadow-crawling.
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