The biggest annoyance for the creators of Borderlands 2 was the lack of personality in the playable characters, writer Anthony Burch and creative director Paul Hellquist told Polygon at PAX Australia.
via N4G: pc news feed http://n4g.com/news/1314933/borderlands-2-devs-talk-lack-of-personality-in-playable-characters
via N4G: pc news feed http://n4g.com/news/1314933/borderlands-2-devs-talk-lack-of-personality-in-playable-characters