Sunday, June 30, 2013

News::Get Into Games: Glasgow Caledonian University


For a long time, it’s seemed that the University of Abertay Dundee has hogged the limelight when it comes to videogame degress. But over on the other side of Scotland, Glasgow Caledonian University offers two design and software-development-focused Computer Game BScs and two BAs – one in 3D Computer Animation and another in Art And Animation. Between them, the four courses cover a broad spectrum of game-making skills, from artistic to technical. There’s also an MA in 3D Design For Virtual Environments which, while not exclusively created for game industry hopefuls, allows modellers to develop their skills for various industries. Course leader Eddie Horn talks us through the changing expectations of game developers.


You have some surprising industry partners, including IBM, Dell Corporation, Royal Bank Of Scotland and the Strathclyde police. Are these the kinds of companies that your videogame students can expect to find placements with?


Although our website lists some of the larger industry partners who are able make long-term commitments, we regularly have students working with smaller studios and companies on a project-by-project basis. But employers are increasingly looking for graduates with good ‘employability skills’. Employers want students who have good communication and interpersonal skills, are able to use their own initiative, are organised and can plan ahead, are good at working under pressure and can work as part of a team. In our experience, large organisations are very good at providing the right environment in which to develop these skills.


How else are employers’ expectations of graduates changing?


Graduates today need to be flexible and adaptable. And that’s particularly important if you end up working in a smaller studio, as you might be expected to pitch in and help with a range of tasks when a deadline is fast approaching. Enthusiasm and a ‘can do’ attitude help, too. More and more, companies need graduates who will hit the ground running and be able to make a significant contribution from day one. We try to provide a flexible learning environment and our courses are constantly evolving. The shift to mobile and indie games still requires the same core and underpinning skills, it’s just in the application of those skills that we’re seeing the major changes.


Are you seeing more female applicants, or is gender inequality still a problem?


Actually, this year we’ve had more applications from girls than boys for the first time, which is encouraging. In general, we’re definitely seeing more applications from female students for our courses, particularly for the 3D Computer Animation and the Art And Animation courses. Obviously, there are a lot more girls playing games now, and they’re definitely starting to seriously consider careers in games.


What do you think is the biggest challenge facing today’s graduates, whatever their gender?


Getting noticed. There are jobs out there for students with the right set of skills, but competition for the top jobs is intense. A good degree coupled with an excellent portfolio is crucial if you want to be able to compete.


What can the city offer those studying at Glasgow Caledonian?


Glasgow is just the right size for a city: not so big it loses its identity, but big enough to have a really vibrant music scene and some great pubs, clubs, restaurants and shops. If you’re feeling adventurous, it’s also a great base for exploring the rest of Scotland, with some of the most dramatic scenery in Europe right on our doorstep. Kayaking, mountaineering, skiing, biking, sailing, even surfing are all possible within a few hours of the city.


The post Get Into Games: Glasgow Caledonian University appeared first on Edge Online.






via Edge Online http://www.edge-online.com/get-into-games/get-into-games-glasgow-caledonian-university/